Either way, it's hard to see Arkane Austin jump ship from Redfall this early, especially when you consider that it's available on Xbox Game Pass. Instead, it now just says the person will "join our team in developing AAA games for PC and console systems." Obviously, it's impossible to know, but that change could mean that either the team sees the bad optics of trying to move away from Redfall or that there was a miscommunication about how the role should be presented. Since the posting was uncovered, the language has been changed to remove both of the sentences above. There are both normal, blood-sucking vampires who can fly, rip, tear, and do short little. However, the original posting mentions that the person would be joining the Austin team to help "develop our next AAA title." The posting also went on to say that the job would start "as soon as possible." Now, studios are working on new games all the time, but it is surprising to see Arkane Austin potentially moving on so quickly. Arkane Austin’s Redfall is set in the titular town, which has been overrun by a cabal of vampires. 'You can tackle this place in all manner of ways', a pop-up says, implying that Redfall is a pliable town youre able to shape and poke holes in over the course of its story. Early on, Redfall presents itself as an immersive sim set in an open world. Studios are constantly adding new workers so that news isn't too surprising at first glance. Liam chatted to Ed about Redfall, which they agreed is a rare stumble for developer Arkane. What I hoped for was a multiplayer game injected with Arkanes single-player prowess, with a touch of viscera, a hint of blood, and lots and lots of teeth. As first spotted by GameRant, Arkane Austin recently added a job posting for a build engineer. Redfall is not the game I expected it to be.
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